Posted in New Games

Greedfall

Here we have a game that sort of appeared out of nowhere for me – I hadn’t heard anything about it until maybe a week or so before release, and I was intrigued enough to do a little digging, and impressed enough to preorder it.

Greedfall is a fascinating take on what colonial times would be like in a fantasy setting. You are De Sardet, a noble of one of the continent’s great nations, and you set out on a voyage to a new land, where colonisation has already begun. You will face exotic beasts, native tribes, and other nations who have settled on the shores of the island.

The combat is something that in particularly enjoy, as it offers a lot of fluid choices, and certainly some challenges in places. As you level up, you will be able to invest points in your skill tree, and you probably won’t be shocked to hear that the tree is roughly divided into a sort of Warrior/Rogue/Mage categorisation. Greedfall allows you to have two melee weapons set, and a gun always available to use, so you have the potential to create a truly well-rounded character. You can have a magical ring set as one weapon to cast spells, then at the press of a button swap to your melee weapon to allow your mana to recharge. You will also need to dodge or parry to survive, as some of the native creatures are particularly deadly… Luckily you are able to take two companions with you as you travel the island, so you won’t be on your own against these perils!

There is some strategy that goes into leveling up, as on certain levels you also get Attribute Points and Talent Points. The former are spent in De Sardet’s Agility, Strength, Endurance, Willpower, Mental Power, and Accuracy. Assigning points into these attributes will allow you to equip the best equipment as you progress through the game. The Talent Points are used to further De Sardet’s vigor, charisma, science, lockpicking, craftsmanship and intuition. Each is important in its own way, such as vigor which allows you to regenerate health and mana quickly outside of combat and gives you access to secret areas through climbing and balancing across certain obstacles. Science is also a good one to invest in early, as a single point in science allows you to explore weakened walls to access even more areas!

Without a doubt I have been fascinated by the plot – as much as I love Fantasy RPGs in general, there’s no denying that storylines can often mirror each other in certain aspects. It’s interesting to experience this colonial fantasy adventure, mixing a fascinating period of human history with an excellent and imaginative genre. Instead of medieval huts, peasants, and dragons, we have native settlements, colonial cities, rising tensions, and even wars.

Something that I always admire is the work that goes into creating a fictional tribe. The natives of Teer Fradee have their own language, and a particularly thick accent when speaking in the common tongue, even with occasionally bad grammar as you might expect from a native tribe learning a new language. These are the special kind of details that make a world feel convincing and alive.

As much as I like Greedfall, it isn’t without its flaws. Probably the most glaringly obvious of these flaws is the unfortunate fact that some of the settings do feel somewhat copy and pasted. Maybe there was just one architect on the island at the time, but all of the new cities have within them Palaces, taverns, barracks, all with perfectly identical layouts. Even the settlements of the island’s various tribes of natives have identical lodging for their Chiefs – down to the last stone! It’s sad that this is the case as the rest of the world seems to have been so painstakingly crafted, these copied details just chip away at my immersion into this world. My only other gripe is the companion quests – upon accepting a quest from one of your companions, they will be locked into your party until you have completed all stages of that quest. It’s a pretty minor complaint, but it bugs me as I’m usually one for accepting lots of quests and then working through them in whatever order I like – preferably without having to be worried about my party members being locked in.

It’s certainly not the longest game, but there is still the potential for you to sink quite a lot of time into it, and I have had a lot of fun while dedicating my time to it.


  • Platform: PS4, Xbox One, PC
  • Release Date: 10/09/2019
  • Genre: Fantasy RPG

Posted in Game Lists, Recent Games

2019: A Hobbit’s Review

2020 is here at last and I would say it’s going to be an interesting year for gaming, with the next generation of console gaming drawing closer every day, and some great titles due for release across the year.

But what about 2019? We had some good games right? Here is my personal pick of the best 2019 releases that I have managed to get my hands on.


Dauntless

Without a doubt the best free game that I have come across, Dauntless is just a lot of fun to play with your friends, hunting large, hulking behemoths together. I have talked a number of friends into playing it and we always have a great time going on hunts together! It’s the one free game that has me coming back for more and more, so it certainly has some staying power.

I talked about Dauntless earlier in the year in my review post, which you can find here.


Wargroove

Wargroove was a spontaneous little purchase on the Switch which I absolutely did not regret. It’s the kind of game that you can sink a couple of yours of amusement into, put it down, then return months later and still have just as much fun.

For any that played Advance Wars on the good old Gameboy Advance, you will immediately recognise the format of the game. It’s a simple turn-based tactical base-capturing game. The idea is to either destroy the enemy base or wipe out the commander.

It features a fantasy setting, which is always a quick way into my good books. Multiple races, lots of units, a campaign to tackle, a fun arcade mode, and even the opportunity to make your own campaign missions.

Wargroove is simple, easy to pick up, surprisingly challenging in places, and always fun.


Cadence Of Hyrule

I never played Crypt Of The Necrodancer, but when I saw that they were releasing a game that crossed over with The Legend Of Zelda, I knew I would have to give it a go!

It certainly proves challenging at times, but it’s always fun to play, especially with the fantastic disco/Zelda soundtrack! Sometimes I enjoy a track so much, I actually struggle to move on to a new area.

It’s only a short game, but full of fun, and extra mayhem available if you try your hand at co-op mode!


Greedfall

Greedfall was a great pick up this year, which I have thoroughly enjoyed. With a fantasy setting focused on colonising a recently discovered island, it certainly provides unique gameplay! I have enjoyed what I have seen so far of the environment, story elements and characters, so I’m looking forward to seeing what the rest of the game has to offer.

There is plenty more fun for me to have with this however, as I am no where near completing it – Greedfall is just one of the games that I must get back to soon.


Luigi’s Mansion 3

Of course Luigi was going to make it to this list! This was one of the games I was most looking forward to getting this year. Even though it was only released on Halloween, I have already sunk a lot of hours into exploring the haunted hotel that Luigi finds himself and his friends trapped in.

It just doesn’t get old – vacuuming up ghosts, slamming them around the room, sucking up anything that isn’t nailed down!

If you want to read my thoughts on Luigi’s Mansion 3, you can check out my post here.


The Outer Worlds

This is one that actually slipped under my radar, and I only heard about it about a week before it was due for release. The first thing I heard was that it was made by the team who are responsible for bringing us Fallout New Vegas. So naturally I then immediately read any article I could find about this game, and the decision was made.

I had to buy it.

The Outer Worlds is just fun to play, no question about it. It has everything – great humour, fun characters, a wacky world, weird weapons … I love this game, is what I’m trying to say.

To see my in-depth thoughts, check out my review post here.


Pokémon Sword And Shield

I’m sure no one is surprised to see this here, especially given my recent Nuzlocke entries.

Pokémon Shield was my choice of the two (it’s all about those exclusives!), and I have a lot of good things to say about it.

Pokémon is a franchise that is very close to my heart, so I’m always going to give the new games a go. There may have been backlash from some, but you’ll find none from me. It’s everything I wanted from a new Pokémon game – well, almost everything.

And of course we have now had the announcement of incoming DLC for these titles, a Poké-first as far as I am aware! I’m sure the idea of DLC in a Pokémon game will also bring mixed reviews to long time fans, but I will reserve judgement until I have played it myself.

If you want to read my full review, have a look at the post here.


Fire Emblem: Three Houses

Without a doubt, I would place Three Houses as my Game Of The Year. I have put the most time into it by a total landslide, I never get bored of it, and I just love everything about it!

The game features so many unique characters, and I have enjoyed getting to know all of them, and it’s great to see how they react to each other in special cut scenes that you unlock as their relationships improve throughout the game.

There have been lots of tactic based games that I have enjoyed over the years, but it’s easy for me to say that this is my favourite out of any of them.

I still haven’t completed the game as there are still two different story lines for me to experience, but I can’t wait to do so and see the differences between each one!

If you want to read my original review post, you can see it here.