Posted in Old Games

Miitopia

Well I am very late to the party for this game – I just recently picked this game up as a cheap little bargain, and my heart has been totally captured by its charm!

I played Tomodachi Life all those years ago when that came out, and I liked it a lot for all of its quirky gameplay, which is what made me originally want to play Miitopia. However I never actually got round to buying the game at any point, and it soon became a forgotten desire in the back of my mind.

But it was brought back to my attention recently when a Youtuber that I watch regularly was doing a play-through series … It only took me a few minutes of watching to realise that I needed to go and find this game somewhere so I could play it myself!

The premise of the game is that it is a casual fantasy RPG where you basically control who all of the characters are by way of assigning Miis. You can either create the Miis from scratch, take them from your 3DS’ user list or your friends list, and you can even access Mii Central where lots of Miis created by other players are stored for you to use as you see fit. This can lead to some rather amusing situations as there are a lot of really good creations out there, and equally there are some really bad ones! You could make you family and friends, or you could make beloved characters from your favourite games and TV shows. Your imagination (and the Mii maker) is your limit!

Miitopia sports a Final Fantasy-esque job system, with the added bonus of some rather zany options, which certainly make for a varied party. And while you travel as a party of up to four Miis, during battle you will only have direct control over your main character. The rest of the team will act on their own accord, but the AI does seem to be quite intelligent when it comes to choosing what to do.

As well as the jobs, each of your party members will also have a personality trait for you to choose. Each trait has different quirks, and some of them pair up particularly well with certain jobs. For example, a stubborn Mii can brace himself to take minimal damage from an incoming attack, and can also decide that they can do better after attacking an enemy and repeat the attack – this goes perfectly with the Warrior class!

One of the more charming aspects of this game is the friendship system. After each successful day of adventuring, your Miis will bunker down in an Inn for a good night’s sleep. Two Miis can share a room, which will increase their bond. Random events can also increase friendship, as well as helpful activities in battle such as healing. Eventually as your friendship level with another Mii increases, they will both unlock new abilities in battle which are so fun and quirky – from showing off by dealing extra damage, lending a hand to attack alongside each other, expressing concern when the other has been hurt, and even going on a rampage when they have been knocked out! These little bits are so fun to watch, and I couldn’t need any more encouragement to grow the friendships of my team to watch the cute chaos ensue when they go up against the monsters of the world.

But friendship isn’t the only thing that can come about in Miitopia … Miis can fall out and quarrel as well. There are certain actions and events which can cause annoyance between the affected party members, and if this happens often enough, it may turn into a full on quarrel. When two party members are quarreling, they may interrupt each other’s attacks, deciding that they can do a better job, and they might even get into a full-on fight … right on top of the enemy! This particular situation deals a little bit of damage to both of the party members and major damage to the enemy who got caught in the middle! It’s possible for Miis to put aside their differences and forgive each other, at which point they can continue to build up their friendship.

The plot of the game is fairly standard for a fantasy RPG – the main antagonist is the Dark Lord (who you also choose the identity of), and he has stolen the faces of the people who live in Miitopia! He then puts these faces on the monsters that roam the lands, and it is your job to hunt down these monsters and rescue the faces of the people! It’s another fun quirk of the game, to see all of these faces on the monsters.

I wouldn’t personally say that there is a whole lot of challenge to the game, but it doesn’t need to be challenging – the charm and personality make this game a pleasure to play through.


  • Platform: Nintendo 3DS
  • Release Date: 08/12/16
  • Genre: Casual Fantasy RPG
Posted in Old Games

The Legend Of Zelda: Majora’s Mask

Majora’s Mask is the dark direct sequel to one of the most famous entries to The Legend Of Zelda franchise – Ocarina Of Time. It features the same Link, the Hero Of Time, in his child form. We are told that he is on a journey searching for a friend. The most obvious interpretation is that he is in fact looking for Navi, as she left him at the end of the game. But this is never stated as fact, so who he is searching for is really left to our own interpretation.

The game was actually made using the same engine and character models as Ocarina Of Time, so you will most likely recognise all the characters you see in the game, even though they will in fact be different people! I actually don’t see this as a design issue though, as Majora’s Mask is supposed to take place in a parallel world to Hyrule, so I personally feel that the repeated models compliment this well.

The usual Zelda conventions are somewhat tweaked here, in that the main focus is removed from the dungeons, with only a total of four main dungeons for you to clear through. Instead the game pushes you to focus on mask-collecting and side quests, two things which were present in Ocarina Of Time but were not nearly as significant to the story.

I love the side quests so much, and really get a lot of enjoyment out of completing them, but this is hardly my favourite thing about Majora’s Mask.

This is a dark game. Nintendo are usually known for their cute, family friendly games, and although The Legend Of Zelda certainly does have its dark moments, Majora’s Mask set the bar to a different level entirely. Skull Kid has caused the Moon to fall, and so it shall … in three days! The people of Termina are largely ignorant to the certain doom that hangs above them, until the final day … on this day people flee, they take refuge, they are scared for their lives – all the people you come across will react differently to this crisis.

Truly, the beauty of this game is in the tiny details hidden in every area.

In 2015, long-time fans the world over rejoiced at the release of a 3DS remake! The world of Termina has never looked so detailed and full of life! There were some updates made in the remake to make the Player’s journey easier, such as the complete overhaul of the Bomber’s Notebook, which was certainly appreciated by myself at the very least.

This was one of my all time favourites when I was younger, and it still feels just as important to me today!


  • Platform: Nintendo 64, Nintendo 3DS
  • Release Date: 27/04/2000 (JP), 26/10/2000 (NA), 17/11/2000 (PAL)
  • Rerelease Date: 13/02/2015 (NA, EU), 14/02/2015 (JP, AU)
  • Genre: Fantasy Adventure